Jailbreak
A 10th Planet escape from bottom side control that returns directly to butterfly guard instead of the standard half-guard recovery. Rather than shrimping out to the side, the bottom player builds a f…
- BJJ: Jailbreak, Jailbreak Escape
Description
A 10th Planet escape from bottom side control that returns directly to butterfly guard instead of the standard half-guard recovery. Rather than shrimping out to the side, the bottom player builds a frame-and-turn moment against the top player's hips/shoulder, then slides a knee and shin through the resulting gap as a wedge — "breaking out" straight into butterfly hooks with the legs already active for an elevation sweep. A separate arm-hook variation exists for when the top player blocks the standard knee-through lane: hooking their arm redirects their base and reopens the shin lane.
Common Applications
Timing rides the top player's pressure: as they commit weight to control the upper body, the lower-body lane opens up. The frame at the hip line creates the space; the knee/shin wedge keeps it. Arm-hook variation: if the top player reads and blocks the knee-through, hooking their far arm disrupts their base and reopens the same lane. Lands the escaper directly in butterfly guard with hooks in, skipping the flat, defensive half-guard stage most side-control escapes pass through — positioning for an immediate sweep rather than just survival.
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